Thinkscroller Version 1.5
Reference Manual / API Documentation
Object Layer Workflow

Object layers should typically be parent objects for multiple layers of sprites.

Sprite Management

The following examples use NGUI (more information here) to draw sprites. Any sprite management tool or even 3D objects can be used.

Parenting Object Layers

objectlayerworkflow.png

In this image, sprites are placed down manually and a single object layer scrolls them all at the same speed.

objectlayerworkflow2.png

Multiple object layers can then be combined in order to make a robust, manually placed scene that utilizes parallax scrolling.

Repeating Object Layers

In order to repeat object layers infinitely, the transform will need to be reset after a certain distance. This value will need to be set based on your image and screen size so that no visual popping occurs. If you are trying to make repeating background layers, take a look at Auto-Billboard Scroll Layers.

Object Layer Demo Project

You can download a seperate object layer demo project.

To install:

  1. Create a new Unity Project
  2. Download and install NGUI Free from here.
  3. Download and install Thinkscroller from the Asset Store.
  4. Download and install the demo project from here.

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