Word Game Builder 2.0.1f2
Reference Manual
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This is the complete list of members for WGBEvent, including all inherited members.
Add(MonoBehaviour target, string methodName) | WGBEvent | inline |
Add(GameObject target, string methodName) | WGBEvent | inline |
Add(WGBEventDelegate del) | WGBEvent | inline |
Add(WGBEventDelegate del, string name) | WGBEvent | inline |
currentAgent | WGBEvent | static |
currentLanguage | WGBEvent | static |
currentLetterTile | WGBEvent | static |
currentPlayer | WGBEvent | static |
currentTilePool | WGBEvent | static |
currentWildcardTileManager | WGBEvent | static |
GetDelegate() | WGBEvent | inline |
GetInvocationList() | WGBEvent | inline |
Invoke() | WGBEvent | inline |
Invoke(WGBEvent evt, WordGameLanguage currentLanguage, ILetterTile currentLetterTile, ITilePool currentTilePool, IWildcardTileManager currentWildcardTileManager, IWordGamePlayer currentPlayer, IWordGameAgent currentAgent, System.Action additionalPreCallback=null, System.Action additionalPostCallback=null) | WGBEvent | inlinestatic |
InvokeUnsafe() | WGBEvent | inline |
isDelegate | WGBEvent | |
methodName | WGBEvent | |
operator bool(WGBEvent e) | WGBEvent | inlinestatic |
operator+(WGBEvent e, WGBEventDelegate del) | WGBEvent | inlinestatic |
operator-(WGBEvent e, WGBEventDelegate del) | WGBEvent | inlinestatic |
rawMethodName | WGBEvent | |
Remove(MonoBehaviour target, string methodName) | WGBEvent | inline |
Remove(GameObject target, string methodName) | WGBEvent | inline |
Remove(WGBEventDelegate del) | WGBEvent | inline |
Remove(WGBEventDelegate del, string name) | WGBEvent | inline |
Remove(WGBEvent evt) | WGBEvent | inline |
SetDelegate(MonoBehaviour target, string methodName) | WGBEvent | inline |
SetDelegate(GameObject target, string methodName) | WGBEvent | inline |
SetDelegate(WGBEventDelegate del) | WGBEvent | inline |
SetDelegate(WGBEventDelegate del, string name) | WGBEvent | inline |
target | WGBEvent | |
targetGameObject | WGBEvent | |
WGBEvent(MonoBehaviour target, string methodName) | WGBEvent | inline |
WGBEvent(GameObject target, string methodName) | WGBEvent | inline |
WGBEvent(WGBEventDelegate del) | WGBEvent | inline |
WGBEvent(WGBEventDelegate del, string name) | WGBEvent | inline |