Overview
Represents a standard letter tile. Includes support for selection, wildcard tiles, multiple colors, input, and state querying.
- See also
- LetterTile
Properties
Colors
- Color Info - Represents the color information for a letter tile. This contains a list of label and background colors for all states.
- Wildcard Color Info - Represents the color information for a wildcard tile.
Selection Info
- Selection Mode - Controls if a tile should be selected on click events, press events, or only through the API.
- Select Any Tile - If enabled, any tile can be selected in any order.
- Max Distance - If Select Any Tile is disabled, only tiles within this distance of the last tile can be selected.
- Distance Space - Controls how distance is calculated. Distance can be calculated in pixel, local, or world space.
- Reference Camera - When calculating distance in pixel space, this camera is used as a reference position. If this is not set, calculations default to the main camera.
- Process Wildcards - If enabled, the Wildcard Tile Manager will process input when selecting a blank tile.
Display Info
- Show Zero Label - If enabled, show a label when a tile has a point value of zero.
- Wildcard Penalty - If enabled, wildcard tiles can have a penalty state.
- Wildcard Bonus - If enabled, wildcard tiles can have a bonus state.
Tween Info
- Duration - Controls the duration of changing color states on letter tiles.
- Delay - The delay before changing a letter tile's color state.
- Easing - The easing of the color change.
Events
- On Tile Spawn - This event fires when a tile is spawned or despawned.
- On Tile Change - This event fires when a tile has changed.