Word Game Builder 2.0.1f2
Reference Manual
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Represents a result from a word game lookup operation (WordChecker methods). More...
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IList< string > | allWords [get] |
All words returned from the lookup operation. More... | |
static WordGameResult | empty [get] |
Represents an empty WordGameResult. More... | |
bool | hasValue [get] |
Whether or not the result is empty. More... | |
string | input [get] |
The input string for the lookup operation. More... | |
bool | isValid [get] |
Whether or not the result is valid (at least one word was found). More... | |
IList< ILetterTile > | letterTiles [get] |
A list of the input letter tiles for the lookup operation. More... | |
int | score [get] |
Gets the score total of the result. More... | |
bool | wasOrdered [get] |
Whether or not the word lookup was an ordered search. More... | |
string | word [get] |
The first word found in the lookup operation. Included for convenience. More... | |
Represents a result from a word game lookup operation (WordChecker methods).
Note that this type is passed by value for performance reasons.
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All words returned from the lookup operation.
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staticget |
Represents an empty WordGameResult.
This is only created as a result of an invalid word lookup operation. Assigning a WordGameResult to this value is useful to invalidate previous results.
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Whether or not the result is empty.
This only returns false as a result of an invalid word lookup operation.
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The input string for the lookup operation.
If the input is truncated, this still ruturns the full input string.
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Whether or not the result is valid (at least one word was found).
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A list of the input letter tiles for the lookup operation.
If the input is truncated, this still returns all input letter tiles.
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Gets the score total of the result.
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Whether or not the word lookup was an ordered search.
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The first word found in the lookup operation. Included for convenience.