Overview
The Letter Tile Label Control component automatically controls the text on objects based on a letter tile's state.
- Note
- Required component: Letter Tile , or a component derived from ILetterTileDisplay.
- See also
- LetterTileLabelControl
Properties
- Letter Label - An object representing the letter label. Must be a text mesh, GUI text, or game object with one of those components.
- Score Label - An object representing the score label. Must be a text mesh, GUI text, or game object with one of those components.